System Fault Devlog 9

I’m trying a new format for these. With the early access demo released, my goal is to post at least one build per week. These devlogs will conclude with lists of changes broken down by version. I’ll also publish the raw changelog to itch, but without the extra exposition. I’ll do my best to publish additional devlogs, but my priority is fixing bugs and shipping code, not writing stories about the development.

That said, the early access demo certainly had some rough edges.

System Fault Early Access Demo Released

So to be absolutely clear, I know you can see some things through walls. I know that the audio glitches out in places. The AI is probably smarter, and dumber, than you give it credit for. But as Dumbass 23 once wisely said, “Here, hold my beer.” I’m releasing an early access demo of the first three levels for free. That’s enough for you to meet all implemented robot types, and to have a few server room battles. If you play it, thank you. I’m embarrassed, but I have no regrets. I’ve decided that just because my work isn’t done doesn’t mean I should be ashamed of it.

System Fault Devlog 8

I’m rapidly advancing toward what I consider an early access demo. My goal is to have a free but limited version of the game available on or around the end of August, and launch early access orders in September. Read on to learn more!

System Fault Devlog 6

One trap I’d like to avoid falling into for this devlog is that of regurgitating the pithy advice you find over and over again in these sorts of posts. For better or worse, that isn’t happening here.

System Fault Devlog 4

No post last week, because I decided to prioritize having something to report over consistency. Fortunately, the migration to a real physics engine is mostly complete. Unfortunately, what remains has my brain leaking out through my ears.

System Fault Devlog 3

I’m sure some non-English language has a word for the concept of progress, even if it seems like you’ve taken 8 steps backwards. If so, that word would describe this week’s development rather nicely.