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Welcome to _Lights Out Games_, a producer of innovative, action-packed audio games.

System Fault Devlog 6

One trap I’d like to avoid falling into for this devlog is that of regurgitating the pithy advice you find over and over again in these sorts of posts. For better or worse, that isn’t happening here.

System Fault Devlog 4

No post last week, because I decided to prioritize having something to report over consistency. Fortunately, the migration to a real physics engine is mostly complete. Unfortunately, what remains has my brain leaking out through my ears.

System Fault Devlog 3

I’m sure some non-English language has a word for the concept of progress, even if it seems like you’ve taken 8 steps backwards. If so, that word would describe this week’s development rather nicely.